More of KCD 1, for the most part!

Kingdom Come: Deliverance 2 picks up where the first left off, throwing you back into medieval Bohemia as Henry, now a bit wiser but still knee-deep in political intrigue, revenge plots, and everyday peasant struggles that make the world feel gritty and alive. It's got that raw, unforgiving edge where simple things like eating or getting caught stealing can spiral into chaos, but once you settle in, it turns into this absorbing tale of ambition and survival that had me losing track of time.
The combat's where it really evolves—skill-based melee that's all about timing strikes, blocks, and combos, feeling weighty and tactical rather than button-mashy. Early on, I got my ass handed to me by basic bandits because I wasn't reading their moves right, leading to some frustrating restarts, but pushing through and leveling up skills like swordplay or archery made victories feel earned. Stealth and horseback chases add variety, and the system's depth lets you approach scraps your way, whether sneaking past guards or going full knight in shining armor. It's not perfect; some fights dragged if I wasn't prepared, and horse controls could feel clunky at times.
Roaming the countryside and cities like Kuttenberg is a highlight, with a detailed open world packed with side paths, hidden events, and quests that branch based on your choices—help a villager one way, and it might bite you later. Exploration rewards you with gear, lore, or unexpected encounters, like stumbling into a tavern brawl or forging alliances that tie into the main arc. I spent hours just wandering, picking herbs for alchemy or haggling in markets, which gives that RPG progression vibe without feeling grindy if you pace it right.
Narrative hits hard with its historical bent, focusing on Henry's growth amid wars and betrayals, voiced with solid acting that pulls you into the drama. It's not overly cinematic, but the dialogues and consequences feel natural, with humor and tension mixing well. Avoided spoilers here, but the saga's got blockbuster potential, though some parts felt a touch drawn out if you're not into the slower buildup.
Ran mostly smooth on my setup, but I hit a few glitches like floating objects or quest bugs that needed reloads—not game-breaking, but noticeable in a title this ambitious. Clocked around 60 hours wrapping the main path with most sides, (I didn't punish myself with the hardest difficulty this time otherwise it would probably have taken me twice as long)
In the end, if you're after a realistic RPG that demands investment but pays off with immersion and meaningful plays, this sequel nails it better than the first. Solid for history buffs or challenge seekers; pass if quick thrills or polished perfection are must-haves—it thrives on its rough edges. Worth the ride if you've got the patience.
✓What I Liked
- •Immersive medieval world - quite realistic feeling
- •Clunky skill based combat is fun for me
- •Some improvements over the first
✗What I Didn't Like
- •Some bugs/glitches can be a pain
- •Slow pace is part of the charm but can get ridiculous
- •Aggravating difficulty in parts