Beautiful world, gameplay loop lacking

This game is incredibly beautiful, and very fun for the first dozen or so hours. Unfortunately it gets insanely repetitive, and there is like 3 things to do, that you do over and over.
I like the duels/bossfights for the challenge. Though on the hardest difficulty its a bit annoying getting killed 100 times in a row in a duel.
Running around and clearing out villages/mongol forces is really fun at the start, but gets super repetitive and lacks some soul and substance, variety of enemies, etc. General exploration is ok for the beauty of the maps, but doesnt really feel very rewarding, and again, super repetitive.
The story and questlines you do... Exist. It's not bad, It's not great. Some people may like it, others may think it's garbage.
Combat/mechanics are fun, and feel good for the most part.
Overall a good game, but I had to shelve it about halfway through because I was getting bored trying to full clear the areas, will be something I come back to at a later date to progress further, but needed a long break before it would grab my attention again. Probably would have been better to not bother doing all the things in each area and just smashing through the main questline, I might not have gotten sick of it that way.
Fairly well optimized, but will start to drag/overheat CPU if run for long times (need better cooling for my computer probably)
This one really depends, you might love it, you might get bored pretty fast.
✓What I Liked
- •Feeling like a badass Samurai
- •Exceptionally beautiful and runs pretty well
- •Challenging to master
✗What I Didn't Like
- •Gets a bit repetitive and grindy
- •Taking 1000000 attempts to win some duels